#29133
    Eazy_Sleazy
    Participant
    @eazy_sleazy

    Hey all, just wondering if anyone has some good tips here. I’ve been tattooing for 3 years, mostly on friends and a few customers in the house. I also practice on my legs to try different techniques (and line discipline) before I do customers.

    Correct me if I’m wrong…for using black/grey (shading for depth, detail, dimension etc)

    – Flat shaders are best for straight lines/shapes (squares, triangles, etc) because of the “straight” edge on the shader
    – Mag shader best for round shapes and curves (circles, ovals, etc) because of the “flared” needles

    Leason learned from flat shaders–I always assumed they had a “paint brush” effect when you flip-shade–WRONG! Mag shader lines are less obvious when highlighting rounded objects and work best. Round shaders (14 +) are excellent for very small detailed areas (for shading).

    I like to float my shaders and use witch hazel when I do black/greay (for shading)–versus small circles with a round shader for coloring only.

    Also, what speed is good for shading? I vary the speed myself, just depends on the design (soft/hard).

    Any suggestions/tips on this appreciated….Eazy Sleazy

    #60125
    Outlaw
    Participant
    @outlaw

    surely after 3 yrs of tattooing then you would know that stacked/ woven mags are for filling and flats are for shading ..!!

    as for techniques etc i would recommend that you pm me 😉

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